Saturday, 23 April 2016

Rabadaba App that Pays you to Being Social?? Let see in the Review

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Most of us don’t realize that social media websites such as Facebook are collecting large amounts of data. Have you ever seen a post on your wall posted in another language and then a little box down below that says, “Rate This Translation?” Whether you rate it as good or bad, Facebook is slowly gathering information on the right way to interpret foreign sentences and then resells it.

Every thing you do is a piece of information, regarding what products you look out, how long you’re on Facebook, and what type of games or apps that you use on social media websites. Unfortunately, we don’t get paid for your data, yet these sites are making huge profits on it.

A new social media platform called Rabadaba believes that since we are giving social media sites such large amounts of information, they should pay us for it. Earn cash by being social and doing the things that you already do on a daily basis.

What Is Rabadaba?

As mentioned above, Rabadaba is a social media platform that pays you to be social. Their goal is to make social media actually worth your time. The one downside that many users may not enjoy is that there’s currently only a mobile interface for both iOS and Android devices, yet they’re currently working on building a web platform.

Just like other sites, you can upload photos, videos, audio, and submit text posts (all of these are called dabs) to all of your friends. It’s more or less similar to Facebook expect with a different layout and a few differences in functionality.

Cash is earned in the form of what’s called “Rabadaba Dough.” This can be earned by voting, ReDabbing, Posting Dabs, and by flagging content that’s deemed as inappropriate. The amount you earn depends on the task at hand and also how many others interact with your posts.

If someone really enjoys one of your posts, they can also leave you tips directly from their Rabadaba balance. There’s also the option of giving back by donating your Rabadaba Dough to charities and crowdfunding. Otherwise, payments are made automatically to your PayPal account each month on the 15th.

How Do I Get Started Earning With Rabadaba?

Getting started earning cash with Rabadaba is very simple and can be done in just 3 simple steps.

1. Download. You can download the Rabadaba app for free on either your iOS or Android device.

2. Register. All you need to register is your email and to create a username and password.

3. Begin posting. Start earning cash by posting and uploading new content. Make it valuable enough so that others are willing to upvote. Become an active member by commenting on others’ posts so that you’re more likely to get more views on your page and thus higher amounts of cash in your account.

How Much Can I Expect To Make On Rabadaba?

The amount you can earn on Rabadaba isn’t that much unless you’re actively participating on their platform. One Rabadaba point is equal to $.0001 cents, that’s one ten-thousandth of a cent! This may seem like nothing, but you’d be surprised at how quickly you can rack up points.

The points of Rabadaba is to create quick and fast interactions between members. This is why as soon as you sign-up, you should already be upvoting others’ posts along with posting fresh, viral content. Quickly add friends and start following others.

Let’s say you have 2,000 friends. Upload some a funny video and get 500 people to like it and you’re already looking at 500 Rabadaba points. Do this a couple of times a day and you can easily earn an extra $10 – $20 a month.

Create really good content and earn extra by getting other users to tip on your posts. Rabadaba wants you to create quality of quantity, as they want your data to be valuable and worthwhile.

Final Thoughts

It really works guys, I am personally using this from last month and I have to say that this is the one of the Social Media app that you Should Join fast if thinking to Come so Come fast my user ID @bittugamer1997
You can see some Proof Down thereπŸ‘‡πŸ‘‡πŸ‘‡πŸ‘‡πŸ‘‡


Thursday, 22 January 2015

Xiaomi’s latest flagships are here

Xiaomi’s latest flagships are here. At the
company’s Beijing event today, CEO Lei Jun
revealed his latest weapons against
Samsung and Apple: the Mi Note and Mi
Note Pro.
Xiaomi Mi Note
The Xiaomi Note is not the successor to the
affordable Redmi Note. The device is a
high-end offering, with a 5.7-inch Full HD
display made by Japan Display,
2.5D Gorilla Glass 3 , a Snapdragon 801
processor, 3GB of RAM, a 13MP rear
camera with OIS, a 4MP front camera with
large 2-micron pixels (just like HTC’s
UltraPixels), a 3,000-mAh battery, and LTE
dual-SIM.
xiaomi mi note
Speaking of design, the Mi Note sports
beautiful glass on both the front and the
back. The protective screen glass is 2.5D,
meaning that its edges are slightly curved,
just like on the Note 4 or iPhone 6 Plus.
The glass on the back is positively curved
however, gently hugging the phone’s
sloping side. We’ve seen glass-backed
devices before, but this is the first design
with a curved glass back – it sure looks
interesting, but durability may take a hit,
even with the sleek metallic frame of the
device.
On stage, Xiaomi’s Lei Jun took potshots
at Apple, which seemed to be his primary
target, and not Samsung and their Note 4
as one would expect. One of the jabs
referred to the iPhone 6’s notorious
protruding camera. There is no such thing
on the Mi Note, which is a svelte 6.95
millimeters. The camera itself is sourced
from Sony (IMX214), with a 6-lens f 2.0
aperture, OIS, and a two-tone flash. Thanks
to the large size of the pixels, the
4MP front shooter should do great in low-
light selfie situations.
Other features highlighted by Xiaomi
include Hi-Fi audio thanks to a ESS audio
decoder and fast charging.
With Xiaomi devices, the price is always a
big part of the story. The Mi Note will be
available for 2299 yuan ($370) for the
16GB storage, and 2799 yuan ($450) for
the more spacious 64GB model. This isn’t
the rock bottom pricing Xiaomi used its
customers with, but then again, the Mi
Note isn’t a budget affair, and that is
visible in everything from specs to design.
Xiaomi Mi Note Pro
Xiaomi is kicking things up a notch with
the 3299 yuan ($530) Mi Note Pro, which
features similar design and specifications
with the following improvements: a 64-bit
Snapdragon 810 processor, a Quad HD
display, 4GB of RAM, and LTE-Cat 9
support for download speeds of up t
450Mbps. The Mi Note Pro will be available
with 64GB of storage.
The Mi Note will become available from Q2
(at least in Singapore), while the Mi Note
Pro’s availability will be announced at a
later point.
What do you think of the new Mi Pro and
Mi Pro Note? Are they what you were
expecting? What about the price?

Tuesday, 6 January 2015

CES 2015 : Samsung Announces a Diverse Range of Consumer Electronics

Samsung’ s keynote at Consumer
Electronics Show 2015 brought us some
big announcements. One of the main
highlights of the show was the the
Korean brand’ s upcoming flagship TVs ;
these aren’ t just UHD TVs any more but
are SUHD TVs now. Other than this, the
company also pulled the wraps off Milk
VR , portable SSDs and a surprising new
Chef Collection .

1 . Super Ultra High Definition
TV’ s
The company launched the much talked
about 2015 4 K lineup of its flagship TVs
called SUHD TV where S stands for
Super . SUHD lineup, which uses
quantum dot tech, comprising of three
series and nine screen sizes that range
from 48- inches up to 88- inches .
According to the company the new TV
lineup will support both 10 -bit color
and High Dynamic Range .
Samsung 65 JS9500
High Dynamic Range or HDR means that
the TVs , which will be available in 65 ,
78 and 88 -inch versions , will be bright
enough and powerful enough where
colour processing is concerned to
handle sources mastered to deliver a
much wider colour space than you get
with the usual industry video standards.
As the company announced previously ,
all the 2015 TVs will be powered by
Tizen OS . The company said that the
Tizen smart TVs will automatically
search for nearby Samsung mobile
devices and connect to them . The home
network will allow the content to be
easily shared back and forth . “Users can
also watch live broadcasts or TV on their
mobile devices, anywhere on their home
network , even when their TV is powered
off ,” Samsung said.
Samsung SSD T 1
2 . SSD T1
The company has also added there new
variants of SSD T 1 in its offerings .
Available in 250GB , 500GB and 1TB
variants , the drives measure a mere 71
x 53 .2 x 9 .2 mm, which is smaller than
a business card, the company claims . It
supports AES 256- bit encryption, USB
2 .0 and USB 3 .0 along with transfer
speeds of up to 450MB /s . The SSD T 1
models will be made available later this
year .
3 . Milk VR
The company has entered the virtual
reality space with the Milk VR, available
exclusively for its virtual reality device
Gear VR. It will allow users to stream
360- degree video . Along with Milk VR,
Samsung has announced the expansion
of Milk Music and Milk Video to the web
and smart TVs , respectively .
Chef Collection
4 . Chef Collection
The most intriguing announcement was
in the lifestyle section . The company
introduced the Chef Collection ( hardware
for the chefs) along with a new app that
comes with recipes and tips from expert
chefs which will be available for
download for free from Google Play
starting next month .
The announcements for home products
also include new Activ Wash+
technology by Samsung washing
machines . The new top -load washer
comes with built- in sink, water jet and
scrubber and Super Speed technology
that helps cut down on wash time .

CES 2015 : LG Launches the Curvy G Flex 2


The South Korean multinational
company has put forward its best
innovation early in the CES 2015 . The
trade show saw the unveiling of the
curved and powerful LG G Flex 2 , which
is the second offering in the series .
The LG G Flex was launched in the same
trade show last year .
The device like its predecessor can be
bent , but the body retrieves its original
position in 10 seconds as compared to
the G -Flex that took around three
minutes to heal.
Apart from its curvy body , the device
boasts a 5 . 5- inch full HD Curved P-
OLED display, with a resolution of
1920 × 1080 pixels. It is powered by a
Snapdragon 810 Octa - core processor
with 64- bit capability , becoming the
first device to pack the latest and
powerful processing system . The G Flex
2 sports 2 GB of RAM and runs on
Android 5 .0 Lollipop.
Coming onto the camera front , then G
Flex 2 has a 13 MP rear shooter along
with OIS+ and laser auto focus capacity
and a 2 .1 MP front snapper for your
selfie needs. Furthermore the phone
features 16 GB or 32 GB of internal
storage and has a microSD card
support . Above all these, the common
glitch is resolved in this handset with
the Fast Charge feature . Within 40
minutes of charging , the device can,
quite impressively, be charged up to 50
percent .
The connectivity options of the device
include Wi -Fi, Bluetooth Smart Ready
4 .1 , LTE support, USB 2 .0 and NFC. The
handset will be available in two colour
variants – Platinum Silver and Flamenco
Red. The sale of the same will first start
in the South Korean market after
which they will be expanding their reach
to other markets. The price and date of
availability as of now remains unknown.

CES 2015 : Asus Brings Out Zenfone 2 and Camera - focused Zenfone Zoom

Taiwanese smartphone maker , has
launched two new variants of its
blockbuster phone , Zenfone at CES
2015 . The Zenfone 2 and Zenfone
Zoom , both are based on the same
hardware platform and run on Android
5 .0 Lollipop.
The Second Gen Zenfone flaunts a 5 . 5-
inch full HD ( 1920 ×1080 pixels ) IPS
display, with evidently narrower bezels
than its earlier devices. In fact , the
company claims that the phone features
72 percent screen - to-body ratio. As for
power , the smartphone is powered by
Intel ’s 64- bit Atom Z 3580 quad -core
processor clocked at 2 . 3GHz , and it is
paired with 4 GB of RAM.
On the software side ASUS is now
packing Android 5 .0 Lollipop and the
latest version of its Zen UI custom
overlay. On the photography front , the
smartphone features a 13 -megapixel
“ Pixelmaster” camera with an f/ 2 .0
aperture , zero shutter lag , and
according to the company, “the world’s
best HDR technology.


On the front , there is a 5 -megapixel
selfie snapper with different features
including a Beautification mode, which
offers real-time image enhancement ,
skin softening and brightening, blush
and colour correction, eye enhancement
and cheek thinning . The Zenfone 2 gets
its juice from a 3 ,000 mAh battery with
fast charging capabilities .
On the other hand , the Zoom boast the
similar specifications as Zenfone 2 but
with serious focus on imaging. The
Zoom sports a 13MP camera that
has 10- element lens, 3 X optical zoom,
and optical image stabilization . The back
of the smartphone is reminiscent of the
Nokia Lumia 1020 .
The Zenfone 2 is priced at $ 199 ( Rs
12 ,600 approximately), and will be
available later this year in March .
However, the availability and price of
the Zoom is yet to be announced

Friday, 26 December 2014

EVERYTHING you Should Know About VR Headset?!!!!!!!!!!

In the year 2014 Virtual Reality (VR ) took
a giant leap. From the hands of a
limited few, the technology has now
seeped into the consumer market.
Oculus can be credited for bringing the
technology to the mainstream . Taking
cues from Oculus , several new devices
have arrived in the market. Sony got its
Project Morpheus and Samsung got the
Gear VR headsets . There were also some
independent attempts into making VR
headsets including Google ’s Cardboard
project. The question remains – is this
just a mere fad or is this technology
here to stay ? We delve into the past ,
present and future of VR
Headsets today.
What is Virtual Reality?
According to a popular online
encyclopedia , virtual reality is a
computer simulated environment that
can simulate physical presence in places
in the real world or imagined worlds . It ,
in essence, creates a world that creates
the perception of being in a whole new
place. Using various other techniques ,
VR can create sensory perceptions of
touch , smell, sounds and even taste .
The Journey to Now…
It ’ s not really a recent phenomenon in
any sense of the word . There have been
efforts to create an artificial
environment for manipulating the
senses since the 1800 s . In 1860 ’s there
were art installations that used a 360-
degree panoramic mural to create an
artificial reality . One of the most
prominent examples of this is Sala delle
Prospettive by Baldassare Peruzzi .
Since then , there have been multiple
efforts to artistically take the audience
into a perceived reality . But in 1968 the
first computer artificial reality headsets
came to become a reality . Dubbed the
Sword of Damocles that was created by
computer scientists Ivan Sutherland. It
was archaic in every sense of the word .
It only displayed wire -frame models and
was so heavy that it needed to be
suspended from the ceiling , thus getting
its name.
Sword of Damocles was the first
computer aided VR headset .
In 1991 , Sega arrived with the first VR
headsets for the consumers. Though it
got a tepid response from the press,
and there were fears that they could
spoil the eyesight of children , this
prevented it from getting to the shelves.
Nintendo tried its hand at VR headsets
when it came out with the Virtual Boy in
1995 . This device too was a commercial
failure , and the users faced discomforts
like dizziness, nausea , and headaches
after extended use . The device was also
lamented for the lack of a head tracking
feature and color graphics .
Virtual Boy by Nintendo released in
1995
Fast forward to 2014 , and we see a
return with a vengeance of the VR
technology . Aided by high processing
power of modern day devices and the
phenomenal breakthroughs in the
mobile technology, it seems like VR has
finally found its moment in time . The
race was intensified with the purchase
of Oculus VR by Facebook. Sony and
Samsung soon followed with their own
designs. Google tried to bring the
technology in the grasps of everyone
with the cardboard project, a DIY
project through which you can create a
stereoscopic VR headsets using cheap
ingredients which costs just about $ 20 .
How do VR Headsets work ?
VR headsets pretty much use the
concept of 3 D glasses . On the displays ,
there are two images , one for each eye .
These images , when viewed through a
stereoscopic lens system , gives a
perception of depth in the images . The
brain brings together the two images as
one and that creates the depth that
immerses the user into the artificial
world . Advanced VR systems like the
Oculus have motion tracking system
that responds to the user ’s movement.
Using hardware like the Omni treadmill ,
you feel like you are really moving
around in the virtual environment.
The emergence of mobile -based portable
headsets has made it a lot easier to
access the technology. Devices like the
Gear VR , Google cardboard , and ANTVR
make it a lot easier to use . These even
allow you to look at your movies with a
perception of watching them on a big
screen . This could possibly mean the
end of movie theaters and the expensive
popcorn that comes with it .
The other potential uses of
the technology
There are a wide range of uses of VR
technology.
Virtual Reality is not just limited to
providing quality entertainment and
gaming, it has many real world
applications too . It can come in handy
in multiple fields such as:
Virtual field Trips
The best way to learn about a new place
is to go there and travel around. It can
often be educational to travel. But if
you cannot afford the trip, you
have virtual reality to your rescue . The
virtual tour can show you around the
place and using complementary
technologies like haptic mediums ; you
can get to touch and smell your new
environment too . It can be a complete
immersive experience that you wouldn’t
want to come out of.
Education
Learning by doing is the best way to
acquire knowledge. Using the tools
provided by gaming advancements in VR ,
students can learn to interact with their
future workplace . For example , an
architect can learn to create buildings
and manipulate it in real time , almost
like Ariadne in Inception . It can even
come handy to school children to bring
lessons to them in a more interactive
immersive fashion.
Training
Several military professionals are
trained on VR surfaces . It is a lot more
economical than creating real world
environments and also decreases the
chance of injury while training . It gives
the chance to practice their lessons as
many times as needed. Pilots are also
trained on simulators that actively
recreate the flying environment. VR can
come handy to train drivers who work
in specialized environments such as high
terrains or ice roads.
Medicine
The technology can be used to train
doctors.
Doctors can benefit from some virtual
simulations too . Specialized surgeries
that require immense precision require
constant practice . In an artificially
created environment , the surgeon can
constantly train on the simulated body
to perfect his /her skills that could
someday come handy to save real lives .
Challenges with VR Devices
VR though has been in development for
quite a while, but there are some
limitations to the technology to make it
more palatable to a mass audience. The
confines of graphics and the tracking
systems even in the best headsets
results in various discomfort for the
users. The industry needs to really work
on the VR tracking systems .
The audio too is an important element
of an immersive experience. The
disconnect between the audio and
visuals or low quality audio can also
lead to motion sickness and other
discomforts . The audio industry is being
encouraged to fix the gap to create a
more natural environment for the users.
There are also some issues with the
content that can be created for
consumption in the virtual world. Some
psychologists say that the VR can create
a generation of sociopaths who have
gotten so used to first person violence
that they are desensitized to it . To
counter this, there is a need for
regulation and codification of content
meant for VR headsets . There should
also be instruction and education on
how to use the technology right so that
it benefits all.
Virtual Reality has come a long way, but
there still is long way ahead for the
technology to grow.
A Long journey begins now.
With the processing power up to the
mark and graphical interfaces
replicating reality better than ever , this
is the right time for VR to come out of
its cocoon . The smartphone revolution
has brought the VR technology in the
grasps of everyone. Google ’ s cardboard
project literally makes this technology
universal. There is a long way to go with
the potential applications of the
technology , but its mainstream visibility
will speed up its adoption in various
fields. There is a lot the technology can
offer us, and it ’s just the beginning of
the access to the virtual world . The
immense potential of the technology is
still up for unlocking. We’ re excited
about the prospects of VR, are you ?